Extreme collaboration

EUCRM believes that opposing impacts serve an important function in making collaboration useful to us.

If all impacts were attracting, components would influence one another to either move very high at the first good experience, or very low at the first bad experience.

Collaboration would be either permanently fantastic or irreparable, leaving little room for judgement in choosing whether to stay within a collaboration as more information was discovered.

For instance, children (and some adults) move easily to becoming good friends with a stranger. This is risky for for long term survival since we need time to learn people’s true natures, in order that we aren’t taken advantage of.

To illustrate why components should ideally grow over time from a low to a high level, here are two situations where components are artificially high or artificially low.

  • Cults try to reduce people’s judgement in order to take advantage of their vulnerability. They use tactics such as brainwashing, peer pressure and isolation from society and loved ones.
    • In terms of liking, cultists feel great affection for the leader.
    • In terms of communication, staged disclosure of information is characteristic of Scientology.
    • In terms of performance, cultists feel their rituals and beliefs are momentous on a cosmic scale.
  • Peace negotiations between sides that don’t actually want to compromise are characterised by low component levels. Negotiators know they’re wasting their time, but continue to meet under orders from their respective leaders. Since being part of a low-component collaboration is unpleasant, the negotiators would probably rather be doing something else.

The point is that collaboration is a system that serves our survival needs, but we need to choose the right people to collaborate with and the components provide us with differing perspectives to help make that decision. In a healthy collaboration, they grow over time and in conjunction.

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